Taking the brunt of it

Post illustrations, animation, graphic design, sketches, etc.
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Nick
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Taking the brunt of it

Post by Nick » Sun Mar 06, 2005 7:11 am

Oh my God the Callisto has been attacked! Full axis rotation to port! Channel all reserve power......



WHAT?

FINE. I'll just show the picture then

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Joseph Park
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Post by Joseph Park » Sun Mar 06, 2005 7:27 am

WOW! So.. can I ask you why Bungie hasn't hired you to do storyboards, for Halo 3??

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dan
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Post by dan » Sun Mar 06, 2005 8:51 am

oooh! Very nice, Nick! :D

dan
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Nick
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Post by Nick » Sun Mar 06, 2005 2:13 pm

Jay P. wrote:WOW! So.. can I ask you why Bungie hasn't hired you to do storyboards, for Halo 3??
Because they're plums...and I'm a plum for not knowing who Bungie are...so basically the reason has something to do with plums.

what's Halo? :P

Thanks Jay.P :D

Cheers Dan :D I'm really enjoying developing a more expressive branch of my work. Mucho fun. Love me some retro scifi art.
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Joseph Park
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Post by Joseph Park » Sun Mar 06, 2005 3:58 pm

Nick wrote:
Jay P. wrote:WOW! So.. can I ask you why Bungie hasn't hired you to do storyboards, for Halo 3??
Because they're plums...and I'm a plum for not knowing who Bungie are...so basically the reason has something to do with plums.

what's Halo? :P

Thanks Jay.P :D

Cheers Dan :D I'm really enjoying developing a more expressive branch of my work. Mucho fun. Love me some retro scifi art.
Halo is a popular video game, for the Xbox. Seriously, you should do art for the video game industry.

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Walter
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Post by Walter » Sun Mar 06, 2005 7:55 pm

I love the lighting in the whole picture. beautiful.
How long did it take you start to finish?

also, Bungie is located in Seattle, Washington

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Michael Firman
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Post by Michael Firman » Sun Mar 06, 2005 8:18 pm

*finishes piecing self together from last thread Nick made*
God, finall-
*explodes*
ImageImageImageImage

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DrakeRed
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Post by DrakeRed » Sun Mar 06, 2005 10:50 pm

Awesome! Great explosion
"Growing old is mandatory. Growing up is optional."

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Woody
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Post by Woody » Sun Mar 06, 2005 11:17 pm

Yeah, you should totally do some concept work for video games and stuff. This is an awesome piece!

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Nick
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Post by Nick » Mon Mar 07, 2005 2:02 am

Jay P. wrote:Seriously, you should do art for the video game industry.
I'd love to, theres not a lot of it over here in the UK unfortunately. I think it works a little differently in the US, but over here they like one guy to be able to concept the character, model, texture it, rig it, basically follow it through from start to finish. Which is a real pain because my 3D modelling stills are negligible.
Walter wrote: How long did it take you start to finish?

also, Bungie is located in Seattle, Washington
Cheers Walter. The whole piece took about 6 hours. Bungies in Washington? I'll certainly make a note of it thanks. One of my mates has family in New York and if he goes over again, I might go too. Besides I'm tired of missing out on all the good comic cons you lot have the nerve to post in general discussion. :wink:
tripwire wrote: *finishes piecing self together from last thread Nick made*
God, finall-
*explodes
YES! 2/2! LOL, better quit while I'm ahead. :D

Cheers DrakeRed, yeah I was going for the kind of saturated colours you see in some of the older sci-fi art. Painting all those Star Trek pictures as a kid finally paid off.

Thanks Woody. :D I'd love to do concept art, I'm slowly mustering my skills together ready for the day when I take over the world...or get a job; which ever comes first, I'm easy.

Cheers guys.
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m0tive
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Post by m0tive » Mon Mar 07, 2005 1:12 pm

nice... it does look like comp game art.
Nick wrote:theres not a lot of it over here in the UK unfortunately
it's around... "rockstar north" (ie the GTA series) is in Dundee

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Nick
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Post by Nick » Mon Mar 07, 2005 1:36 pm

Thanks Motive, I appreciate it.

I've tried Rare, Lionhead, Atari, Codemasters, The Creative Assembly and a whole slew of others. I get some very nice responses from some of them, but basically the message I get is sorry we're full, but we'll keep you on file.

Very discouraging. Looks like it's Tesco for me. :cry: :wink: :cry:
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T-lapia
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Post by T-lapia » Mon Mar 07, 2005 2:29 pm

i like the colors but.. i cant see why everything's exploding..

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Nick
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Post by Nick » Tue Mar 08, 2005 1:38 am

Because I am the Overlord of my work and if I say explode, than it all explodes MWA HA HA! :twisted: :shock: :D

Seriously though this piece splits people 50/50, they can either see it or they can't. Which is obviously a fault on my part. I'm glad I treated this piece as a warm up rather than a final design. I'll have to be even more careful with the placement of my obscure ships in the future. If it helps the ships are shaped a little like angel fish and they're both facing away from us. I didn't want to add enemy ships to the piece so I decided to add an energy beam coming off screen from the right and punching through the ship on that side, just adds a little mystery to the piece.
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bluebottle
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Post by bluebottle » Wed Mar 09, 2005 11:45 am

great colour as always,
explosive stuff :wink:
'something really witty/funny or profound here!'
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